Warning for millions of gamers – you could be at risk of losing progress in Resident Evil 4

CAPCOM has issued a warning to millions of Resident Evil 4 remake players about a bug that could cause them to lose hours of progress. 

The game-breaking bug is said to affect players on all platforms, including PlayStation 5, Xbox Series X|S, and PC. 


Warning for millions of gamers – you could be at risk of losing progress in Resident Evil 4
Resident Evil 4 has Leon Kennedy teaming up with the president’s daughter, Ashley

The bug occurs during Chapter 12, and involves a specific key item obtained right at the beginning of the chapter.

Capcom, the game’s developer and publisher, has said that if players perform a specific action while obtaining the item, they may be locked out of progressing in the game. 

The developer says: “Please refrain from attacking with the knife until the notification for obtaining this item is displayed in the upper right of the screen.” 

If the player doesn’t heed the warning, they could be unable to progress, and may have to reload an earlier save file. 

Resident Evil 4 does have auto-saves like most modern games, but some players opt to turn these off, and it might auto-save after the bug has occurred. 

Some players also choose to play while using as few saves as possible, as the game keeps track of how many times a player has saved. 

Chapter 12 in Resident Evil 4 is about 10 hours into the game, so having to reload an earlier save or restart the game altogether could be absolutely devastating. 

If you are affected by this bug, your only recourse right now is to reload a save from before the start of the chapter, or wait for a fix from Capcom. 

The company says it will issue a patch for the issue as soon as possible, but updates can sometimes take up to two weeks to be approved by digital storefronts. 

Resident Evil 4 Remake is a remake of the 2005 GameCube classic, and brings with it a host of changes and additions for modern audiences. 

It quickly became one of the fastest-selling games in the series when it was released last week, selling over 3 million units in its first weekend on sale. 

It’s part of a long-running series of remakes of classic games in the Resident Evil series, each of which has performed better than the last. 

Written by Oliver Brandt on behalf of GLHF.

 



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