What's the issue?
As more gamers shift towards digital purchases, up to 95% of game buys are now online. But recent events have shown that owning digital games may not be as secure as it seems.
Case in point
Ubisoft removed The Crew from players' libraries after shutting down the game, leaving it unplayable. This raises concerns about the true ownership of digital games.
Steam's stance
Steam, a popular gaming platform, made it clear that accounts and games are non-transferable, even after death. Sharing accounts is limited to Steam Family Sharing, with strict rules set by Valve.
What this means
Despite having libraries worth thousands, gamers are realizing that their digital collections may not be as secure as physical copies. The question of true ownership looms large.
Looking ahead
With the future of gaming becoming increasingly digital, the issue of ownership and control over purchased games will continue to be a hot topic among gamers.
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